Assignment: Cooking Fever - User Interface Sound Design

(Spring 2020)

Bringing life to a video of a game with no user  interface (UI) sounds, I created synthesized and organic sounds to create a full UI sound effects set for the user interface for Cooking Fever. In particulare, I created UI sounds for the following asset list:

- Generic button 1 (applies to most button presses)
- Generic button 2 (tab through the kitchen upgrades)
- Generic cancel/back button
- Slider loop (controlling a slider in the kitchen upgrade, achievements, and sound menu)
- Kitchen upgrade (selecting a kitchen upgrade by pressing the upgrade button)
- Restaurant upgrade (purchasing a restaurant upgrade by pressing the gem button)

Sources
- Foley sounds I captured
- Logic Pro X libraties 
- Native Instruments

Tools
- Logic Pro X
- Zoom H4n Pro
- Midi Keyboard

Selected Works

Nightmare WizardGame Audio & Sound Design

Unity Stealth DemoSFX & Horizontal Scoring

The Last of UsFoley and SFX

Ballman FootstepsAdding SFX to Animation

Cooking FeverUser Interface Sound Design