Assignment: Cooking Fever - User Interface Sound Design
(Spring 2020)
Bringing life to a video of a game with no user interface (UI) sounds, I created synthesized and organic sounds to create a full UI sound effects set for the user interface for Cooking Fever. In particulare, I created UI sounds for the following asset list:
- Generic button 1 (applies to most button presses)
- Generic button 2 (tab through the kitchen upgrades)
- Generic cancel/back button
- Slider loop (controlling a slider in the kitchen upgrade, achievements, and sound menu)
- Kitchen upgrade (selecting a kitchen upgrade by pressing the upgrade button)
- Restaurant upgrade (purchasing a restaurant upgrade by pressing the gem button)
Sources
- Foley sounds I captured
- Logic Pro X libraties
- Native Instruments
Tools
- Logic Pro X
- Zoom H4n Pro
- Midi Keyboard
Selected Works
Nightmare WizardGame Audio & Sound Design
Unity Stealth DemoSFX & Horizontal Scoring
The Last of UsFoley and SFX
Ballman FootstepsAdding SFX to Animation
Cooking FeverUser Interface Sound Design